Deprecated API
Contents
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MethodDescriptionPlease use
IPath.sourceInt()
instead to avoid un/boxing.Please useIPath.targetInt()
instead to avoid un/boxing.Please useIVertexBiPartition.isLeft(int)
instead to avoid un/boxing.Please useIVertexBiPartition.isRight(int)
instead to avoid un/boxing.Please useIVertexBiPartition.vertexBlock(int)
instead to avoid un/boxing.Please useIVertexPartition.vertexBlock(int)
instead to avoid un/boxing.Please useBiConnectedComponentsAlgo.IResult.getVertexBiCcs(int)
instead to avoid un/boxing.Please useBiConnectedComponentsAlgo.IResult.isCutVertex(int)
instead to avoid un/boxing.Please useCoresAlgo.IResult.vertexCoreNum(int)
instead to avoid un/boxing.Please useTopologicalOrderAlgo.IResult.vertexOrderIndex(int)
instead to avoid un/boxing.Please useIDistanceMeasures.eccentricity(int)
instead to avoid un/boxing.Please useIFlow.getFlow(int)
instead to avoid un/boxing.Please useIFlow.getSupply(int)
instead to avoid un/boxing.Please useIsomorphismIMapping.mapEdge(int)
instead to avoid un/boxing.Please useIsomorphismIMapping.mapVertex(int)
instead to avoid un/boxing.Please useIMatching.containsEdge(int)
instead to avoid un/boxing.Please useIMatching.getMatchedEdge(int)
instead to avoid un/boxing.Please useIMatching.isVertexMatched(int)
instead to avoid un/boxing.Please useShortestPathAllPairs.IResult.distance(int, int)
instead to avoid un/boxing.Please useShortestPathAllPairs.IResult.getPath(int, int)
instead to avoid un/boxing.Please useShortestPathSingleSource.IResult.backtrackEdge(int)
instead to avoid un/boxing.Please useShortestPathSingleSource.IResult.distance(int)
instead to avoid un/boxing.Please useShortestPathSingleSource.IResult.getPath(int)
instead to avoid un/boxing.Please useShortestPathSingleSource.IResult.sourceInt()
instead to avoid un/boxing.Please useVoronoiAlgo.IResult.blockSiteInt(int)
instead to avoid un/boxing.Please useVoronoiAlgo.IResult.distance(int)
instead to avoid un/boxing.Please useVoronoiAlgo.IResult.getPath(int)
instead to avoid un/boxing.Please useVoronoiAlgo.IResult.vertexSite(int)
instead to avoid un/boxing.Please useBfsIter.Int.lastEdgeInt()
instead to avoid un/boxing.Please use the corresponding type-specific method instead.Please use the corresponding type-specific method instead.Please useRandomWalkIter.Int.lastEdgeInt()
instead to avoid un/boxing.Please use the corresponding type-specific method instead.Please useLowestCommonAncestorOffline.IQueries.addQuery(int, int)
instead to avoid un/boxing.Please useLowestCommonAncestorOffline.IQueries.getQuerySourceInt(int)
instead to avoid un/boxing.Please useLowestCommonAncestorOffline.IQueries.getQueryTargetInt(int)
instead to avoid un/boxing.Please useLowestCommonAncestorOffline.IResult.getLcaInt(int)
instead to avoid un/boxing.Please useLowestCommonAncestorStatic.IDataStructure.findLca(int, int)
instead to avoid un/boxing.Please useTreePathMaxima.IQueries.addQuery(int, int)
instead to avoid un/boxing.Please useTreePathMaxima.IQueries.getQuerySourceInt(int)
instead to avoid un/boxing.Please useTreePathMaxima.IQueries.getQueryTargetInt(int)
instead to avoid un/boxing.Please useTreePathMaxima.IResult.getHeaviestEdgeInt(int)
instead to avoid un/boxing.useIdBuilderInt.build(IntSet)
instead to avoid unnecessary un/boxingPlease useIEdgeIter.peekNextInt()
instead to avoid un/boxing.Please useIEdgeIter.sourceInt()
instead to avoid un/boxing.Please useIEdgeIter.targetInt()
instead to avoid un/boxing.useIndexGraph.addEdge(int, int)
insteaduseIndexGraph.addVertexInt()
insteadthis function will always return the same graph, no reason to call itthis function will always return the identity mapping, no reason to call itthis function will always return the identity mapping, no reason to call itunsupported operationunsupported operationuseIndexGraphBuilder.addEdge(int, int)
insteaduseIndexGraphBuilder.addVertexInt()
insteadIndex graphs does not support custom edge builderIndex graphs does not support custom edge builderIndex graphs does not support custom vertex builderIndex graphs does not support custom vertex builderPlease useIndexIntIdMap.idToIndex(int)
instead to avoid un/boxing.Please useIndexIntIdMap.idToIndexIfExist(int)
instead to avoid un/boxing.Please useIndexIntIdMap.indexToIdInt(int)
instead to avoid un/boxing.Please useIndexIntIdMap.indexToIdIfExistInt(int)
instead to avoid un/boxing.Please useIntGraph.addEdge(int, int)
instead to avoid un/boxing.Please useIntGraph.addEdge(int, int, int)
instead to avoid un/boxing.Please useIntGraph.addVertexInt()
instead to avoid un/boxing.Please useIntGraph.addVertex(int)
instead to avoid un/boxing.Please useIntGraph.edgeEndpoint(int, int)
instead to avoid un/boxing.Please useIntGraph.edgeSource(int)
instead to avoid un/boxing.Please useIntGraph.edgeTarget(int)
instead to avoid un/boxing.Please useIntGraph.getEdge(int, int)
instead to avoid un/boxing.Please useIntGraph.getEdges(int, int)
instead to avoid un/boxing.Please useIntGraph.inEdges(int)
instead to avoid un/boxing.Please useIntGraph.moveEdge(int, int, int)
instead to avoid un/boxing.Please useIntGraph.outEdges(int)
instead to avoid un/boxing.Please useIntGraph.removeEdge(int)
instead to avoid un/boxing.Please useIntGraph.removeEdgesOf(int)
instead to avoid un/boxing.Please useIntGraph.removeInEdgesOf(int)
instead to avoid un/boxing.Please useIntGraph.removeOutEdgesOf(int)
instead to avoid un/boxing.Please useIntGraph.removeVertex(int)
instead to avoid un/boxing.Please useIntGraph.renameEdge(int, int)
instead to avoid un/boxing.Please useIntGraph.renameVertex(int, int)
instead to avoid un/boxing.Please useIntGraph.reverseEdge(int)
instead to avoid un/boxing.Please useIntGraphBuilder.addEdge(int, int)
instead to avoid un/boxing.Please useIntGraphBuilder.addEdge(int, int, int)
instead to avoid un/boxing.Please useIntGraphBuilder.addVertexInt()
instead to avoid un/boxing.Please useIntGraphBuilder.addVertex(int)
instead to avoid un/boxing.Please useIWeightFunction.compare(int, int)
instead to avoid un/boxing.Please useIWeightFunction.weight(int)
instead to avoid un/boxing.Please useIWeightFunctionInt.compare(int, int)
instead to avoid un/boxing.Please useIWeightFunctionInt.weightInt(int)
instead to avoid un/boxing, and tp avoid the cast toint
.Please useIWeightFunctionInt.weightInt(int)
instead to avoid un/boxing, and tp avoid the cast toint
.Please useIWeightFunctionInt.weightInt(int)
instead to avoid un/boxing.Please useIWeights.getAsObj(int)
instead to avoid un/boxing.Please useIWeights.setAsObj(int, Object)
instead to avoid un/boxing.Please useIWeightsBool.get(int)
instead to avoid un/boxing.Please useIWeightsBool.get(int)
instead to avoid un/boxing.Please useIWeightsBool.get(int)
instead to avoid un/boxing.Please useIWeightsBool.set(int, boolean)
instead to avoid un/boxing.Please useIWeightsBool.set(int, boolean)
instead to avoid un/boxing.Please useIWeightsBool.set(int, boolean)
instead to avoid un/boxing.Please useIWeightsByte.get(int)
instead to avoid un/boxing.Please useIWeightsByte.get(int)
instead to avoid un/boxing.Please useIWeightsByte.get(int)
instead to avoid un/boxing.Please useIWeightsByte.set(int, byte)
instead to avoid un/boxing.Please useIWeightsByte.set(int, byte)
instead to avoid un/boxing.Please useIWeightsByte.set(int, byte)
instead to avoid un/boxing.Please useIWeightsChar.get(int)
instead to avoid un/boxing.Please useIWeightsChar.get(int)
instead to avoid un/boxing.Please useIWeightsChar.get(int)
instead to avoid un/boxing.Please useIWeightsChar.set(int, char)
instead to avoid un/boxing.Please useIWeightsChar.set(int, char)
instead to avoid un/boxing.Please useIWeightsChar.set(int, char)
instead to avoid un/boxing.Please useIWeightsDouble.get(int)
instead to avoid un/boxing.Please useIWeightsDouble.get(int)
instead to avoid un/boxing.Please useIWeightsDouble.get(int)
instead to avoid un/boxing.Please useIWeightsDouble.set(int, double)
instead to avoid un/boxing.Please useIWeightsDouble.set(int, double)
instead to avoid un/boxing.Please useIWeightsDouble.set(int, double)
instead to avoid un/boxing.Please useIWeightsFloat.get(int)
instead to avoid un/boxing.Please useIWeightsFloat.get(int)
instead to avoid un/boxing.Please useIWeightsFloat.get(int)
instead to avoid un/boxing.Please useIWeightsFloat.set(int, float)
instead to avoid un/boxing.Please useIWeightsFloat.set(int, float)
instead to avoid un/boxing.Please useIWeightsFloat.set(int, float)
instead to avoid un/boxing.Please useIWeightsInt.get(int)
instead to avoid un/boxing.Please useIWeightsInt.get(int)
instead to avoid un/boxing.Please useIWeightsInt.get(int)
instead to avoid un/boxing.Please useIWeightsInt.set(int, int)
instead to avoid un/boxing.Please useIWeightsInt.set(int, int)
instead to avoid un/boxing.Please useIWeightsInt.set(int, int)
instead to avoid un/boxing.Please useIWeightsLong.get(int)
instead to avoid un/boxing.Please useIWeightsLong.get(int)
instead to avoid un/boxing.Please useIWeightsLong.get(int)
instead to avoid un/boxing.Please useIWeightsLong.set(int, long)
instead to avoid un/boxing.Please useIWeightsLong.set(int, long)
instead to avoid un/boxing.Please useIWeightsLong.set(int, long)
instead to avoid un/boxing.Please useIWeightsObj.get(int)
instead to avoid un/boxing.Please useIWeightsObj.get(int)
instead to avoid un/boxing.Please useIWeightsObj.get(int)
instead to avoid un/boxing.Please useIWeightsObj.set(int, Object)
instead to avoid un/boxing.Please useIWeightsObj.set(int, Object)
instead to avoid un/boxing.Please useIWeightsObj.set(int, Object)
instead to avoid un/boxing.Please useIWeightsShort.get(int)
instead to avoid un/boxing.Please useIWeightsShort.get(int)
instead to avoid un/boxing.Please useIWeightsShort.get(int)
instead to avoid un/boxing.Please useIWeightsShort.set(int, short)
instead to avoid un/boxing.Please useIWeightsShort.set(int, short)
instead to avoid un/boxing.Please useIWeightsShort.set(int, short)
instead to avoid un/boxing.Please useWeightFunctionInt.weightInt(Object)
instead to avoid un/boxing.Please useWeightsBool.defaultWeight()
instead to avoid un/boxing.Please useWeightsBool.get(Object)
instead to avoid un/boxing.Please useWeightsBool.set(Object, boolean)
instead to avoid un/boxing.Please useWeightsByte.defaultWeight()
instead to avoid un/boxing.Please useWeightsByte.get(Object)
instead to avoid un/boxing.Please useWeightsByte.set(Object, byte)
instead to avoid un/boxing.Please useWeightsChar.defaultWeight()
instead to avoid un/boxing.Please useWeightsChar.get(Object)
instead to avoid un/boxing.Please useWeightsChar.set(Object, char)
instead to avoid un/boxing.Please useWeightsDouble.defaultWeight()
instead to avoid un/boxing.Please useWeightsDouble.get(Object)
instead to avoid un/boxing.Please useWeightsDouble.set(Object, double)
instead to avoid un/boxing.Please useWeightsFloat.defaultWeight()
instead to avoid un/boxing.Please useWeightsFloat.get(Object)
instead to avoid un/boxing.Please useWeightsFloat.set(Object, float)
instead to avoid un/boxing.Please useWeightsInt.defaultWeight()
instead to avoid un/boxing.Please useWeightsInt.get(Object)
instead to avoid un/boxing.Please useWeightsInt.set(Object, int)
instead to avoid un/boxing.Please useWeightsLong.defaultWeight()
instead to avoid un/boxing.Please useWeightsLong.get(Object)
instead to avoid un/boxing.Please useWeightsLong.set(Object, long)
instead to avoid un/boxing.Please useWeightsObj.defaultWeight()
instead to avoid un/boxing.Please useWeightsObj.get(Object)
instead to avoid un/boxing.Please useWeightsObj.set(Object, Object)
instead to avoid un/boxing.Please useWeightsShort.defaultWeight()
instead to avoid un/boxing.Please useWeightsShort.get(Object)
instead to avoid un/boxing.Please useWeightsShort.set(Object, short)
instead to avoid un/boxing.